System Guide · New

Costume Enchant Stones

Your four costume pieces — Top, Middle and Lower Headgear plus Garment — each take one enchant stone matching their slot name (Upper / Middle / Lower / Garment). 55 stones across 8 families below, plus the separate 4th-slot cosmetic effects and the boxes that drop them.

Craft stones from costumes

Costume Enchanter

Cash Room, itemmall 41/54

4th-slot cosmetic effects

Gruzio Gurmani

itemmall 41/48 · mal_in01 24/121

Move a stone to another costume

Enchant Transfer

Cash Room, itemmall

Reach the Cash Room

Cash Item Guide

Prontera 139/124

How to get one

Costumes → a craft box → a slot box → the stone. Confirmed live in-game — some numbers still TBD.

1
Enchant Stone Craft Box

10,000z + 5 unbound costumes

1 of the 4 base Costume Enchant Stone (Upper/Middle/Lower/Garment) Box, at random

2
Enchant Stone Craft Box A

Not yet confirmed + 5 unbound costumes

1 of: Upper Box, Middle Box, Lower Box, or the Costume Enchant Stone Effect Box A — at random (no Garment Box in this pool)

3
Enchant Stone Craft Box B

Not yet confirmed + 5 unbound costumes

1 of the 4 Box A tier boxes (Upper/Middle/Lower/Garment), at random — the best tier

• Only unbound costumes count, and only costumes that dropped from a monster — cash-shop/event costumes don't qualify.

• Monster-dropped costumes are bound by default. Unbind with the cash-shop item Costume Unbinding Injector first.

• Each craft needs 5 costumes. Which specific costume set produces which slot's box isn't confirmed yet.

• Opening a slot box (Upper/Middle/Lower/Garment, or the Effect Box A) hands you one of the actual stones catalogued below.

• Already have a stone on the wrong costume? Enchant Transfer moves it to another one — most likely for a Zelstar, exact cost TBD.

Stat & combat stones

One stone per costume piece — pick your slot.

Offense (1)

Survival (2)

Recovery Stone (Upper)
Heal and item-based HP recovery +2%
Recovery Skill Stone (Upper)
Recovery-type skill Heal effect +3%

Size Damage (3)

Large Stone (Upper)
Damage to Large Monsters +1%
Medium Stone (Upper)
Damage to Medium Monsters +1%
Small Stone (Upper)
Damage to Small Monsters +1%

Critical (1)

Critical Stone (Upper)
Critical Damage +3%

Variable Casting (1)

Variable Casting Stone (Upper)
Variable Casting Time -3%

Older duplicate items (9)

— same effects, no "Stone" in the name

4th-slot cosmetic effects

Separate NPC (Gruzio Gurmani) — auras and footprints, not stats.

Middle Costume — Aura (2)

Shadow Effect does not apply in Siege or PvP zones. Both also drop from the Costume Enchant Stone Effect Box A (one of the possible Enchant Stone Craft Box A outputs).

Slot boxes

What the craft boxes above actually open into — one random stone for that slot.

Costume Enchant Stone (Upper) Box

STR / INT / AGI / DEX / VIT / LUK Stone (Upper) — one at random

Costume Enchant Stone (Middle) Box

STR / INT / AGI / DEX / VIT / LUK Stone (Middle) or the matching Exchange Stone (Middle) — one at random

Costume Enchant Stone (Lower) Box

Any of the 6 Exchange Stone (Lower) — one at random

Costume Enchant Stone (Garment) Box

ASPD Stone (Garment) or Variable Casting Stone (Garment) — one at random

Costume Enchant Stone (Upper) Box A

Recovery, Large, Medium, Small, Critical or Variable Casting Stone (Upper) — one at random

Costume Enchant Stone (Middle) Box A

Recovery, HP, SP, ATK, MATK, MaxHP, DEF, Critical or Variable Casting Stone (Middle) — one at random

Costume Enchant Stone (Lower) Box A

Recovery, HIT, FLEE, HP, MaxSP, MDEF, ATK, MATK, Variable Casting or Critical Stone (Lower) — one at random

Costume Enchant Stone (Garment) Box A

Double Attack Stone (Garment) or Critical Stone (Garment) — one at random

Costume Enchant Stone Effect Box A

Blue Aura Effect (Middle) or Shadow Effect (Middle) — one at random

Still TBD: the Craft Box A/B zeny costs, which 5-costume set feeds which slot box, and the exact Enchant Transfer cost — this page will be updated as Tomasz confirms each in-game.

Item names and effect text are copied verbatim from the live Global client (itemInfo_data.lub + iteminfo_enUS.lub) and match the Midgard Hub item database entry for each — tap any stone to open it. A handful of box-description lines use slightly older internal names (e.g. "MHP Stone", "Conversion Stone") for items now listed here under their current name; that's the client's own text, not a transcription error.

5 costume-headgear items that merely happen to be positioned "(Middle)"/"(Lower)" on the body were excluded — they're regular costumes, not enchant stones.

Full search results (90)

— every item whose name matched "(Garment)/(Upper)/(Middle)/(Lower)/(Bottom)", before any filtering